LOD

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Revision as of 20:55, 12 May 2022 by Dorothée (talk | contribs) (Created page with ";LOD :: '''L'''evel '''O'''f '''D'''etail. When seen from some distance, you can't see all object details. To keep sceneries aspect while saving resources, distant 3D ob...")
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LOD :
Level Of Detail.

When seen from some distance, you can't see all object details. To keep sceneries aspect while saving resources, distant 3D objects may be replaced by simpler ones. In Ryzom such distant objects use the LOD textures.

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