Difference between revisions of "Images categories"
From Ryzom Commons
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Game graphical tools | Game graphical tools | ||
| style="border:none;" | [[:Category:3D Model]] | | style="border:none;" | [[:Category:3D Model]] | ||
− | |- | + | |--------------------------------------------style="border-top:3px solid gray" |
| | | | ||
:[[:Category:Accessories assets]], | :[[:Category:Accessories assets]], | ||
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: | : | ||
:'''Or to guard, explaining that those categories are sets grouping together data also in races, factions, aso.''' | :'''Or to guard, explaining that those categories are sets grouping together data also in races, factions, aso.''' | ||
− | |- | + | | style="border:none;" | All those categories have subcategories such as: |
+ | : Generic <subjetc> assets | ||
+ | : <race> <subjetc> assets | ||
+ | : <faction> <subjetc> assets | ||
+ | |--------------------------------------------style="border-top:3px solid gray" | ||
| [[:Category:Batiments assets]] | | [[:Category:Batiments assets]] | ||
|- | |- |
Revision as of 12:34, 27 June 2019
Commons trunk category (5 first levels) at 2019-06-27
Please do not create categories without checking that there is at least one that is right for you.
If you really think you need to create a category, try to follow the spirit of the category tree here, and, in any case, the categories must belong to the main shaded categories (first or second level in the tree structure).
In the common atys.wiki.ryzom, some rare categories are hidden to avoid spoil.